Wii Sports Resort: Bowling

LQ: 8

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Brain grade: 7
Fun score: 8.9

Game Type: , ESRB Rating: Everyone Platform/Console: LWK Recommended Age: 6+ Other Requirements: Wii Motion Plus Accessory Thinking Skills Used: ,

Wii Sports Resort: Bowling lets players mimic bowling by swinging the game controller like they are tossing a real bowling ball. Holding down the B button, players swing the controller, releasing the button to launch the ball down the lane. They can fine tune their shot by moving side to side and adjusting the angle of their shot with the directional pad, and even add spin to the ball by twisting the controller when releasing the throw. There are three game modes: a classic 10-pin mode, an over the top 100-pin mode, and a “Spin Control” mode which focuses on picking up spare pins. There is no inappropriate content, and the controls are simple and intuitive, so the game comes recommended to players games 6 and up.


This Game is Good for Kids Who Need Help With:

Self-Control

Managing our actions, feelings, and behaviors.

In Wii Sports: Bowling, players must carefully control their movements to avoid adding too much spin to the ball. If they find the ball veering in a certain direction, they need to tweak their movements and adjust their technique slightly to ensure they do not continue to throw the same way. Furthermore, picking up a spare requires precise control, tasking the player with spinning his ball at certain angles or gently throwing the ball. If players continually give in to the urge to just hurl the ball down the middle each time, they won't find much success.

Planning

Developing a systematic approach for setting and achieving goals.

Players have to use their Planning skills in this game in order to correctly position themselves before throwing the ball down the lane. This includes moving left or right to adjust the direction they throw from, deciding how to angle their throw in order to make the ball hit the pins, and estimating how hard they should throw the ball. Also, players can add spin to their ball by twisting their wrist as they throw. This allows them to set up elaborate shots which are needed to pick up tricky spares like the infamous 7-10 split.

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