Threes!

LQ: 9.2

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Brain grade: 9.5
Fun score: 8.9

Game Type: , ESRB Rating: N/A Platform/Console: , , , , , LWK Recommended Age: 4+ Thinking Skills Used: , Academic Skills Used:

Android iPhone iPad Online Xbox One Xbox Series X/S

Threes is a puzzle game where the player is combining number tiles by sliding them along on a 2×4 grid. Combining two of the same tile will add them together to create a new tile displaying the sum which can then be combined with another tile of the same number etc. The player uses their finger, computer keys, or controller inputs to move the tiles up, down, left, or right. The direction the player chooses will move all the tiles in that direction if possible. This will also add a new tile to the grid. The walls of the grid stop the tiles from moving so the player can use them as a stopping point for the tiles to force them to combine with one another. The game ends when the grid is full of numbers without any other available moves. The only number tiles that will not combine together are twos and ones. These need to be combined with each other to make threes which are the base for all other combinations within the game. As the player makes larger number combinations, new tiles are revealed with new personalities. 

Threes is available for purchase now on Android, iOS, online browser, and Xbox One and Xbox Series X/S.


Threes helps kids practice and improve the following skills:

Working Memory: Recalling and retaining information in our minds while working.

In order to get the highest score possible and unlock new number personalities, the player needs to be able to use their working memory to remember the rules of the game while they are combining numbers and moving tiles along on the grid. If the player does not remember how tiles move within the grid and how numbers need to combine, they may find that they have quickly filled up their grid with numbers that won’t combine and need to start the game over again. For players who struggle with working memory, the game does have a tutorial session which explains the rules of the game. The game also forecasts the color of the upcoming tile so the player can see what type of tile is going to be introduced to the board in the next turn. 

Planning: Developing a systematic approach for setting and achieving goals. 

Planning is also an important skill in the game because the player needs to make as many number combinations as possible without flooding the board with number tiles that cannot be combined. The player can use the forecasting option to help them with their planning because it allows them to see what type of tile will be coming up next. The player can also use another feature where they move the tiles without letting go of the touch screen (inputs different on keyboards/controllers) which allows the player to see the outcome of a move and then decide whether to go through with it or not.

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