LQ: 7.9


Brain grade: 7.7
Fun score: 8.1

Game Type: ESRB Rating: N/A Platform/Console: , , LWK Recommended Age: 7+ Thinking Skills Used: ,

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Providing over 200 unique puzzles and 70+ unlockable badges, Mulled offers hours of unique puzzle entertainment, with graphics that please and puzzles that tease. The objective really can’t get any simpler – move the silver balls to the golden slots – but beating level after level is not quite that easy! The player will quickly see that the game proves to be quite a challenging puzzle. Black balls can only be moved if pushed by a silver ball, and unfortunately they often get in the way and block pathways to the golden slots. It’s up to the player to figure out how to push them out of the way without blocking anything. Although gameplay control is simple and there is no inappropriate or offensive content in the game, Mulled is recommended for players seven and older due to the difficulty of the game.



photo 2Planning

Developing a systematic approach for setting and achieving goals. The player gets bonuses for not using undo, such as golden balls (with which to unlock bonus levels) and various badges, which stresses the importance of thinking ahead about potential outcomes before making a move. The game is truly appropriately named, given the definition of the verb 'mull' - to think about carefully. Doing so saves the player from accidentally moving balls around to the "wrong" slots and reaching a (figurative) dead end. Scanning the board before starting is also helpful to right away spot certain moves that are going to get her stuck and should therefore be avoided. For each move, considering all options and mentally exploring the potential outcomes will help prevent errors. Sometimes she may find the best way to problem-solve a level is to identify one specific move that needs to be made, and work backwards to figure out how to push things around so that she can execute that specific move. A failure to think ahead about moves will make it much more difficult to avoid needing to undo a move.


Managing our actions, feelings and behaviors. As mentioned earlier, there are reasons the player wants to avoid using the undo feature as much as possible, such as earning special golden balls. In fact, the game can actually be completed without even once using undo. It will take a degree of self-control, though, to pass on the temptation to use the feature, considering the only other option in that situation is usually to restart the level. Self-control skills also help her find the patience to restart without becoming upset about it. Additionally, getting stuck on a level can result in frustration, but she will find her ability to problem solve much more effective when she can approach the level with a calm, cool, and focused head. Without using Self-control skills to resist using the undo feature and restart instead, she will never be able to earn all the game's badges nor will she be able to unlock bonus levels, which in turn limits her enjoyment of the game and her ability to cognitively grow while playing.

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