Ava Airborne asks the player to keep a hang-glider in the air for as long as possible. Along the way, the player will encounter things like cannons (which shoot the hang-glider further) and fans that can shoot air in a variety of directions (sometimes making it harder for the player; sometimes making it easier). The player also collects pieces of candy to collect while flying. Candy acts as currency to unlock lunchboxes and other items.
The game offers detailed statistics for the player to track and try to improve. There are also a variety of collectibles that can be earned by leveling up or unlocking the lunchboxes.
Ava Airborne has in-app purchases and ads. The ESRB rated it E for Everyone and LW4K stands by this rating.
Ava Airborne helps kids practice and improve the following skills:
Getting started and then maintaining attention and effort to tasks.
This game has a lot of obstacles that Ava Airborne can run into. Some of them are helpful and some are not. If the player isn’t maintaining their focus, ignoring internal and external distractions, they will run into obstacles that send them flying straight into the ground. Or they could miss something that would help them fly even further. Either way, if the player does not maintain focus, they will be unable to improve their statistics or unlock new collectibles.
Managing our actions, feelings, and behaviors.
This game requires some good timing and focus. There are also cannons that shoot the players directly into the ground, regardless of how well they were flying. These things combine to mean that the player will need to execute their self-control skills. They need to control their impulses (or they will run out of air time quicker), as well as their anger and frustration (or they will miss out on obstacles that can help them fly even longer). If they don’t use these self-control skills then they will fail to improve their statistics or unlock new hang-gliders and other bonuses.
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