Mini Golf Matchup

LQ: 7.7


Brain grade: 6.8
Fun score: 8.6

Game Type: ESRB Rating: N/A Platform/Console: , , LWK Recommended Age: 4+ Thinking Skills Used: ,

iTunes / Google Play

Mini Golf Matchup is a highly social mobile game where players must try to sink the golf ball in the cup in as few strokes as possible. Along the way players must collect coins and gems by carefully guiding the ball through mazes and obstacles. The number of shots, the items collected, as well as additional multipliers are taken into account when computing the final score. What separates Mini Golf Matchup from other mobile golfing games is that players only compete against real opponents. There is no CPU. Players can choose to match up against social media friends or random opponents. There are five rounds of golf, and they player with the highest combined score at the end is declared the winner. Players are only allowed limited access to the game’s vast selection of levels in the free version. Gameplay is extremely easy to master, especially because there is a mandatory tutorial for players to complete when they sign up. There is no inappropriate content, barring any negative comments by other users. Mini Golf Matchup is recommended to children ages 6 and older.

this game is good for kids who need help with:


Developing a systematic approach for setting and achieving goals.

There are many things that players must take into account if they want to achieve the highest score on each course. First it is important that they understand that scoring is not solely reliant on the amount of strokes it takes to complete a course. Players have to be strategic when setting up their shots. Sharp angles and obstacles stand in the way of collecting coins and sinking each put. Often the shortest route to the cup is the wrong path for players to choose. Purple gems are worth 2000 points and coins are worth 200 each. It behooves the player to try and collect as many as they can before deciding to sink the put. To contextualize the importance of gems and coins, it it better to collect all the coins and gems and birdie a hole than to collect none and get a hole in one. However, players must be careful when collecting these items. Their locations are likely to lead players astray from the natural roll of the course, forcing harder and longer shots. Before taking the first stroke, players should zoom out, taking a second to internalize all the course's angles and coins. Only once they feel comfortable with the layout will they be ready to make their shot.


Adapting and adjusting to changing conditions and expectations.

Traditionally one would attribute the self-control character trait to those who are successful video game golfers. However in the case of Mini Golf Matchup, there is not much finesse involved in each shot. Although there are times when players cannot hit the ball as hard as they want, (when they are close to the edge of the course) players can hit the ball with maximum power just inches from the hole, and the shot will go in if it is properly angles. It is, however, a game of adjustments. Once per match players can undo their previous shot, choosing a better route for their ball. Players must be willing to learn from mistakes made on bad shots, and adjust their approach accordingly. For example, those who are unfamiliar at first with some of the obstacles might not take into account the occasional speed boosts that are scattered throughout the courses. It is best to avoid these, as they project balls in an unpredictable direction. After bad shots that cannot be undone, players must posses the ability to adapt to their ball's new undesirable position and make the best of a bad situation. Instead of trying to get the ball in the hole using two strokes, players should take their time and use three to avoid overzealous play that will likely result in a lower overall score.


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