Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Eden – World Builder is an iOS touch screen world-building game that inserts players into a 3-dimensional world and gives them free rein. The infinite world consists of an assortment of blocks that make up trees, water, grass, and other elements. Players can build homes, swimming pools, or simply explore. The building process is very similar to Minecraft in that blocks are stacked and strategically placed next to or on top of one another in order to craft shelters or more recreational shacks. There are no rules and no goals — a facet of Eden that might make it difficult to become invested in the game. Users essentially have two options: destroy blocks that make up the virtual environment, or build more. There are a variety of types of blocks: wood, glass, tile, logs, cements, brick, and many more, affording users with the opportunity to create a completely custom world. It takes creativity and determination in order to experience the full potential of the app, but those who are less inspired to build a completely new world, can enter into user uploaded world – some of which are quite intricate. However, if players are creatively-minded, they can create a completely original world that does not yield to the laws of physics or any other conceivable boundaries. The intricacies of the game make it suitable for children aged 8 and older.
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Adapting and adjusting to changing conditions and expectations.
Eden -- World Builder begins with a completely randomized environment each time players enter a new world. The randomized setting keeps players from growing accustomed to a particular environment, introducing a new unknown world each time play begins. But what makes the game a particularly good tool for reinforcing the flexibility skill is the high level of customization the game provides. There are over 15 different assortment of blocks that players use to build their environment. Through a bit of trial and error, players will soon learn how to adapt their building techniques to the environment. For example, in an area with a substantial amount of trees, it would be a good idea to build structures out of brick or cement, in the event a fire breaks out. Wooden shelters can burn down easily and cannot be restored. Players should experiment with a variety of different building materials. Experimentation will give them a firmer grasp on how to construct -- and they will even learn some of the less obvious functions of the some of the blocks, like the trampoline block.
Developing a systematic approach for setting and achieving goals.
Because Eden - World Builder lacks goal driven tasks, players must create their own goals. Goals begin with ideas. After a few minutes of roaming around, player will sense they need to build a shelter to which they can periodically retire to. Then must then examine the environment searching for even ground. If flat ground is not immediately available, players will have to use the pick axe to destroy surrounding blocks in order to start the foundation. Players must then have the foresight to create windows, and figure out a way build a roof that covers the shelter to keep pests from getting in. Many games take the planning element out of gameplay by inserting task lists, goals, and hints. Eden -- World Builder offers none of the above. In fact, once users are inserted into the world, there are no descriptions of what purpose each block serves, or what the items actually do.
Managing our actions, feelings and behaviors.
It is important that players maintain control of their impulses and behavior. While the game offers many ways to build custom structures, players are also provided with equal opportunities to destroy them. Players can set all flammable items on fire with the tap of a button. They can also destroy large portions of the environment by setting TNT blocks on fire. Especially if a shelter was built using wood as the main reinforcing agent, players should be very careful about igniting anything. Due to the high sensitivity of the touch screen, players must be deliberate with all of their movements. Frustration can easily ensue if players are unable to achieve a desired result. It is here where they need to be resolute and committed to finishing a structure and avoid quitting the game all together.
Arranging and coordinating materials in order to complete a task.
During gameplay, Players will encounter a large variety of usable blocks. Each block is used for a unique purpose and yields different results when constructing buildings or changing the environment. Organization is essential to the building process as players are tasked with utilizing and arranging blocks strategically and systematically. For example, when creating a structure for shelter, players must choose and arrange their materials strategically. Learning to utilize the proper materials in order to achieve a specific goal is part of the Organization thinking skill. Players who fail to use this thinking skill will often find Eden far more challenging when working to achieve their objectives. The number of available resources and options can be overwhelming for disorganized users.
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