Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Orixo is a number based puzzle. Each level, the player is presented a grid of squares, some of which are filled with numbers ranging in size from one through ten. The player then picks a number and swipes left, right, up, or down. This fills in some of the grid of blocks (the same number of blocks as the number the player selected). They repeat this until the grid is filled. The trick is that if the player doesn’t swipe the right numbers, in the right order, in the right direction, the grid will not fill up. The player must complete a grid in order to unlock the next one. The higher the level, the harder the grids become.
Orixo contains ads and in-app purchases. The ESRB rated it E for Everyone.
Orixo helps kids practice and improve the following skills:
Arranging and coordinating materials in order to complete a task.
The organization of ideas and things are both important to this game. The player has to be able to think through and organize which number should be swiped first, second, etc. They also need to organize the placement, or direction, of the swipe. If they don't take the time to organize both aspects of this game, they will be unable to complete a level and unlock new ones.
Developing a systematic approach for setting and achieving goals.
Planning, specifically problem solving, is a big part of this game. The player has to think through the puzzle of which order and which direction to swipe each individual number. If they don't they will be unable to fill up the entire grid. This, in turn, will keep them from unlocking the next level.
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