The Gunstringer

LQ: 8.1

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Brain grade: 7.3
Fun score: 8.9

Game Type: , , ESRB Rating: Teen Platform/Console: LWK Recommended Age: 13+ Other Requirements: Kinect Thinking Skills Used: ,

The Gunstringer is a motion-control game on Xbox 360 that utilizes Kinect, the system’s unique motion control system. This game has the player assuming the role of a puppeteer performing an old west show on a theater stage for a crowd of paying customers. By using his left hand to move side to side and his right hand to aim and shoot, the player will control the Gunstringer, an undead marionette cowboy sheriff, on his quest to take revenge upon the crew who betrayed him. The game also employs several other control schemes throughout each level, such as jumping or dodging sections, or controlled shooting segments where the player must control one pistol in each hand. When the player does well, he will earn more money from the theater patrons and achieve a higher score. This game does involve some mild violence and shooting, as well as some adult themes and jokes. For these reasons, the game is recommended only to players ages 13 and up.


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This game is good for kids who need help with:

Flexibility

Adapting and adjusting to changing conditions and expectations.

The Gunstringer is a game that is always changing. As a player progresses through a level he may be asked to do any number of tasks that utilize different gameplay mechanics. For instance, most of the game has the player using his left hand to move side to side and jump, while using his right hand to aim and shoot his revolver.  However, without warning the gameplay may shift and ask the player to uses both hands to shoot two revolvers on rapid fire, or make punching motions to fight off close enemies. Some sections of the game simply involve controlling the Gunstringer while the player jumps over obstacles like flaming oil barrels and stampeding cattle. Boss fights will also often employ new gameplay mechanics unique to a particular fight. Being aware of such changes in the gameplay mechanics while progressing through each level will result in a higher score. If the player is unable to quickly adapt, he may need to start over.

Self-Control

Managing our actions, feelings, and behaviors.

The Gunstringer is a motion-control game, which means exercising good Self-Control skills is essential success. Subtle movements can make all the difference between a high scoring performance and game over. When a player plays well, he earns money from the theater patrons which bolster his score; if a player fails to dodge a bullet or jump a canyon his score will be penalized. As the game progresses there will be more and more obstacles to juggle. Maintaining control over his hands and making careful maneuvers coinciding with on screen cues becomes essential as the game advances. For example, one part of a level may involve the player dodging a cascade of rolling boulders while also taking aim to shoot down his enemies. A steady left hand will be needed to dodge the boulders and a steady right will be needed to shoot down enemies.

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