Space Knights

LQ: 8.1

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Brain grade: 7.9
Fun score: 8

Game Type: ESRB Rating: N/A Platform/Console: LWK Recommended Age: 6+ Thinking Skills Used: ,

Newgrounds

In Space Knights, a free online turn-by-turn strategy game, players are challenged to meet mission requirements by planning the movement and attack patterns of a fleet of aircraft fighters. Players must organize their fleet and develop tactics that will enable them to eliminate invading enemies. There are different spaceships available, each with a specific type of attack. Players must use foresight to ensure that they utilize each unit to its maximum potential. Additionally, players will have to choose the paths in which their air crafts will fly, in an attempt to avoid colliding with enemy space ships. Space Knights presents the player with a number of different missions, all of which introduce new combat scenarios. Space Knights requires a small amount of reading and minimal cartoon violence, making the game well suited for children ages 6 and older.

 


THIS GAME IS GOOD FOR KIDS WHO NEED HELP WITH:

Planning

Developing a systematic approach for setting and achieving goals.

Planning strategies are inherent in any turn-by-turn game like Space Knights, where players must plot the path of their space ships before the action commences. There are ships made primarily for defense and protection, as well as faster moving ships that launch missiles, so players must take into account the strengths and weaknesses of each ship to determine the best possible plan of attack. Players must locate the enemy's position, fashion a plan of attack, and execute it, using a strategy that puts all available ships and weapons into action. If they fails to create an adequate plan, the enemy ships will destroy the fleet.

Flexibility

Adapting and adjusting to changing conditions and expectations.

During gameplay, players must adapt and change their strategies depending on the location of the enemy, and the nature of the mission. In a simple head-to-heat combat mission, players should employ a more offensive attack strategy, while an escort mission will require a focused defense. Players who are too eager to launch an attack during an escort, will most likely fail the mission, as the enemy will soon exploit the gap in the defense. Players should also experiment with different ship types, perhaps trying to send in defensive units first to provide a protective barrier, so the attack ships can move unencumbered, or send the attack units first, allowing the defensive ships to place mines in their wake. By experimenting with strategy, players will learn the most effective ways to complete missions, exercising their adaptive thinking skills.

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