Scott Pilgrim vs. The World: The Game

LQ: 8.7


Brain grade: 8.0
Fun score: 9.4

Game Type: ESRB Rating: Teen Platform/Console: , LWK Recommended Age: 13+ Thinking Skills Used: ,

In this game, players battle enemies in side-scrolling cityscapes, using punches and kicks in an effort to reach the enemy boss waiting at the end of each level. Along the way players collect money from defeated enemies to buy food and other items that upgrade their powers, increasing their attack and defense. After defeating the boss, players can either advance to the next level or replay any level they’ve already beaten. Each level gets progressively harder, so repeating levels serves as a way to gather more money to make the character stronger. The game features cartoon violence, and players can attack enemies with things like chairs, bats and swords. Although the game revolves around violence, it is cartoon-based and unrealistic, featuring no blood. However, one boss enemy gestures his middle finger at one point. Due to these considerations, the game is only recommended to players ages 13 and up.



Understanding and articulating our own thoughts and feelings. Managing anger and frustration.

At the end of each level, players face off against a stronger-than-usual enemy in a “boss battle.” Bosses deal more damage than regular enemies and take less damage from attacks, so players often have to face them several times before figuring out how to best them. Self-Awareness skills can help them improve their performances each time around, taking note of strategies that aren't working and realizing tactics that are. All bosses repeat patterns that can be deciphered -- some bosses have super-attacks that cannot be blocked, while others can only be attacked at certain times --and players only have a limited amount of lives, so they must learn quickly from their mistakes and abandon failing strategies to avoid repeating the level.


Managing our feelings, actions and behaviors.

In Scott Pilgrim vs. The World: The Game, impulsive actions like running directly at the nearest enemy and rapidly pressing the attack button only serve to hurt players' efforts for success. While such tactics may work in the first level of the game, players will soon discover that bullheaded strategies will only lead to failure against more difficult enemies, especially the game's bosses. Also, failure is common, and replaying a level multiple times is often necessary, so players shouldn't become discouraged if they have to repeatedly try again. By controlling their actions and managing their emotions when defeated, players can remain calm and use a more measured approach in battle.

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