Mini-Guide: Super Mario Run

LQ: 8.8


Brain grade: 8.2
Fun score: 9.4

Game Type: , ESRB Rating: Everyone Platform/Console: , , LWK Recommended Age: 5+ Thinking Skills Used: ,

Android | iOS

In this mobile infinite runner addition to the classic Mario Bros. franchise, Bowser has returned to the Mushroom Kingdom in hopes to kidnap Princess Peach and rule the land once again. Players need to help Mario save her and defeat the Koopa King by maneuvering him through each level and helping him jump past various obstacles. Super Mario Run players can tap at appropriate moments to have Mario jump, with the height of the jump determined by how long the player holds their finger on the screen. Players can also collect coins throughout each level to unlock more content. Super Mario Run is rated E for Everyone, and LW4K recommends the game for players who are 5 years old and up to get the most out of the Focus and Planning practice.



Getting started and then maintaining attention and effort to tasks.

Super Mario Run places players in the unique position of manipulating Mario rather than controlling him. Choosing when and how high Mario jumps at key points in each level means players aren't constantly interacting with the game and focus becomes even more important. And because it's important to recognize how high or far Mario needs to jump, with different tapping combinations and strategies resulting in different jumps, focusing on just the right moment (the apex of a jump or the moment Mario makes contact with a wall) makes the difference when it comes to surviving in ever-moving levels and recognizing dangers as they come.


Developing a systematic approach for setting and achieving goals.

Short-term and long-term planning will help players get the most out of Super Mario Run. In addition to the quick thinking required to execute optimal jumps, there are sets of special coins throughout each level that, when collected, lead to more content. In order to find them all and successfully collect them, players will need to enter a level multiple times, finding where each of the coins are located and figuring out how to get Mario to jump to their specific locations.  Each level has three sets of these coins to collect, each more difficult to find and grab than the last. This means that players will see each level from multiple aspects each time they run through, requiring them to actively plan rather than coast through on memory.

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