Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Memopoly is a memory game with a twist and a large helping of beautiful graphics. The player is given a picture on the right hand of the screen and a row of squares on the left. Each block is “coded” to be a certain color. The player must touch the various colors on their picture to determine which color each block is supposed to be. They then have to remember the order of the colors and touch the picture in that same order. Although that may be confusing to read, the beginning level does a good job of teaching the principles. The levels also start out easy and get harder.
Each level has a certain number of moves (or attempts) to complete the list of “codes”. When the player has completed the level, they receive stars and crowns based on how many moves are left over. There are three stars and one crown available for each level. The more stars that the player earns, the more coins they receive. Coins are used to unlock other levels. Memopoly also has levels that are unlocked with crowns.
This game has in-app ads and purchases. The ESRB rated it E for Everyone and LW4K stands by this rating. We do recommend that, due to the longer strings of memory needed in some levels, that this game would be best suited to ages 7 and older.
Memopoly helps kids practice and improve the following skills:
Getting started and then maintaining attention and effort to tasks.
This game requires the player to focus in order to be successful. When the player taps one of the colors on the picture, any square coded to that color (on the list on the left) will briefly flash. If the player is not ignoring internal and external distractions, he or she will miss the code and use up more moves than they need to repeating it. They also need to practice short-term focus in order to remember the two to six square codes. If they don't do these things and they use up too many of their moves, they will end up not getting as many stars, or coins, and be unable to unlock other levels.
Recalling and retaining information in our minds while working.
Since this is a memory game, Memopoly most certainly uses working memory thinking skills. The player will, specifically, use their visual memory in order to be successful at this game. Since the entire game is color-based, the player needs to be able to hold the image of the colored code in their head, or they will be unable to get the code right. If they mess up, they will have to start that code over. The more times they have to repeat a code (or multiple codes), the more moves they use up. If they don't have enough moves left over at the end of the level, they won't receive enough coins to unlock another level. And if they aren't getting crowns, there will be several levels they can never unlock.
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