Mini-Guide: Hoggy 2

LQ: 8.7


Brain grade: 9.4
Fun score: 8.0

Hoggy 2
Game Type: , ESRB Rating: Everyone Platform/Console: , , , , , LWK Recommended Age: 8+ Thinking Skills Used: ,

Android  |  iTunes  |  Mac   |  PC  |  Steam

Hoggy 2 is the sequel to the popular puzzle platformer, Hoggy. The player takes control of two cute blobs, Hoggy and Hogatha, attempting to rescue their children from aliens, moving through caverns using a gravity-swapping ability (gravity pulls either to the floor or ceiling) to avoid obstacles. Players will move the duo through more than 200 levels, collecting keys in an attempt to make it to the moon. The ESRB gave Hoggy 2 an E for Everyone rating. With both a normal and an easier kids mode, the game can still be somewhat difficult to master. Parents should also be aware that ads can be removed with a single in-game purchase. LW4K recommends this game for children 8 and up.

Hoggy 2 helps kids practice and improve the following skills:

Hoggy 2Flexibility

Adapting and adjusting to changing conditions and expectations.

The player is introduced to the basic game play of Hoggy 2 through a simple tutorial. As the game progresses, however, they will meet with a variety of obstacles and creatures that aren't explained in the tutorial. Adapting to these new obstacles will practice a player's flexibility. Failing to go with the flow and press on will mean they don't have enough keys to continue the game.


Developing and retaining information in our minds while working.

Because of the variety of obstacles in Hoggy 2, it provides the perfect opportunity to work on improving a child's short-term planning and problem-solving skills. The best way for a player to ensure success in a level is to take a moment and plan out their approach. They need to look at each of the obstacles and creatures and decide the best path to avoid them. Once they have a plan, then they can move to collect fruit and earn the key. During this planning phase is when the player will also practice their problem solving skills. Whenever there is a never-before-seen obstacle, the player will need to use everything they have learned up to that point in order to figure out how to deal with it. If they don't, they will be unable to beat the level and will fail to earn the key.

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