Full of Stars is a challenging yet charming mix of arcade game and choose-your-own-adventure story. The player travels through space saving people from war. Using simple controls, the player avoids meteorites, moons, and planets while collecting various supplies. If they crash, the player will face a storyline choice resulting in loss of influence, materials, or people. It can even lead to death. If this happens, the story starts over. Parents should be aware that Full of Stars does contain in-app purchases and ads. The ESRB gave it a T for Teen rating for the following: infrequent/mild mature/suggestive themes, infrequent/mild alcohol, tobacco, or drug use or reference, infrequent/mild cartoon or fantasy violence, infrequent/mild profanity or crude humor, infrequent/mild medical/treatment information, and infrequent/mild simulated gambling. LW4K stands by this rating. We recommend Full of Stars to players 14+ with parental guidance.
Full of Stars helps kids practice and improve the following skills:
Getting started and then maintaining attention and effort to tasks.
Compared to an 80+ hour video game, Full of Stars may not seem like a long-term source of entertainment. However, each level stretches on for long enough, with difficult enough challenges, that the focus required to navigate obstacles requires the player to practice sustaining attention on long-term tasks. If they do not maintain focus on the screen, they will miss out on materials that could help them stay alive longer, as well as crash into an obstacle and face a decision that could kill them or their refugees.
Managing our actions, feelings, and behaviors.
Full of Stars also provides the perfect opportunity to practice the cognitive skill of self-control, particularly with regards to managing anger and frustration. The obstacles come fast and furiously, the levels are relatively long for this style game, and some of the time the player will have to choose from a set of choices where none of them is a good choice. While all of this adds up to a fun challenge the player is highly motivated to beat, it is also the perfect conditions to get frustrated and angry if progress isn't being made. The more frustrated the player, however, the harder it will be to avoid obstacles or identify the best choice to make for the story. The more often the player crashes, and the quicker the player uses their resources by making poor choices, the quicker they will die and have to start the entire game over. If they do not stay in control of their emotions, this will happen very quickly indeed.
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