Mini-Guide: Disney Princess Majestic Quest

LQ: 8.8

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Brain grade: 8.6
Fun score: 9.0

Disney Princess Majestic Quest
Game Type: , ESRB Rating: Everyone Platform/Console: , , , LWK Recommended Age: Any Thinking Skills Used: ,

Android  |  iTunes

Disney Princess Majestic Quest is a match three game. The Disney Princess theme comes in the form of a storyline where a magic storm damaged the home of Jasmine. The player solves levels to earn stars to help clean up the palace. They also get to help solve the mystery of the storm through cut scenes and some choose your own adventure style options. The player can also earn keys. Keys are used to unlock other princesses and chapters (which also have been visited by the mysterious storm).

Disney Princess Majestic Quest has ads and in-game purchases. The ESRB rated it E for Everyone and LW4K stands by this rating. If the player wants to fully participate in the story, however, they will need to be able to read or have the assistance of a reader.


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Disney Princess Majestic Quest helps kids practice and improve the following skills:

Disney Princess Majestic QuestFlexibility

Adapting and adjusting to changing conditions and expectations.

As with other match three games, the player has to clear gems from the game board. When they clear gems, new ones drop down from the top. There are also cascade effects and special effects that can radically change the game board. Because of this, the player has a great chance to practice flexibility by adapting to obstacles and coping with change.  If they are unable to be flexible, they will fail to meet level goals or run out of moves. This will keep the player from earning stars and advancing the story.

Planning

Developing and retaining information in our minds while working.

Planning is very important in the game. The player needs to take the time to look for the best move, decide which goal to work on first, and even think ahead to what the board might look like after their turn. If they don’t take the time to make a short-term plan for the next one or two moves, they will make mistakes. This will cause them to run out of moves, lose lives, and fail to advance the story.

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