Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
In Layton Brothers: Mystery Room users play a recently-hired detective looking to solve cold cases. Users are tasked with researching and interviewing potential suspects, inspecting crime scenes for clues and important information, and reading what game characters have to say. The game demands that players exercise deductive reasoning skills as they peruse three-dimensional crime scenes littered with important clues. Whether searching for a murder weapon, or whittling down a suspect list, users will combine a number of thinking skills, reasoning skills, and reading skills to solve a host of crimes. Layton Brothers Mystery Room contains mild violence and suggestive themes, and requires basic reading skills to play. We recommend the game to players ages 10 and up.
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Getting started and then maintaining attention and effort to tasks.
Each crime requires players to gather and interpret a vast amount of information through visual and written clues. Players must be thorough in each new crime scene while reading numerous descriptions and searching for hidden clues. The Focus thinking skill plays a prevalent role as users must be attentive to details and remain committed to thoroughly investigating each new crime scene, being sure to take in as much information as possible before determining which suspect is guilty. Large amounts of text and the game's slower pace may deter players who are unable to remain focused for the duration of each new mission. Layton Brothers Mystery Room asks users to increase and expand their attention spans as they attempt to uncover and interpret large amounts of visual and written information in order to solve mysteries.
Recalling and retaining information in her mind while working.
Layton Brothers Mystery Room tasks players with absorbing and utilizing a large amount of visual and written information. Players will exercise the Working Memory thinking skill when absorbing and recalling important pieces of written information. When searching crime scenes, players are often saddled with inspecting a number of clues, some of which hold relevance and others which are less important. Determining which details are useful and important requires players to piece together their case by recalling details in later stages of the investigation. Whether recalling a telling detail from an earlier description during a suspect interview, or remembering a visual clue while reading background information about another character, users will need to recall and deploy a large variety of information on the fly in order to be successful.
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