Gris is a wordless platform game in which the user plays a young girl dealing with grief in the aftermath of a tragic event. The story is told almost exclusively through images and musical cues, leaving the user to create their own story for the girl as they move her through the game.
Starting off in a bleak black and white landscape, the different levels of the game add color to the world and allow the girl to use her long cape-like dress to perform actions such as smashing, flying, etc.
As you control the character, you must figure out the puzzles in each landscape and use your newfound abilities to navigate them. As you move through the puzzles and add more color to your world, the girl begins to experiences the nuances of grief and use her sense of hope to learn more about herself in the process.
Gris is available on Nintendo Switch, Steam Online, Android, and iOS for purchase.
Flexibility: Adapting and adjusting to changing conditions and expectations.
Each level of the game Gris presents different types of puzzles and challenges that need solutions. The player also acquires new abilities that allow them to navigate these challenges. For players who struggle with flexibility, they may find themselves lost as to what to do to solve the puzzle at hand. To practice flexibility, these users should try approaching the puzzle in a few different ways, using the various abilities they have earned in the game so far.
Self Awareness: Understanding our own actions, thoughts and feelings.
The premise behind Gris is a journey through the grief of a young girl. As she moves through the black and white landscape, colors are added symbolizing different emotional states. Because there is no dialogue, the player does not know what event set the girl on this journey. They can, however, view her struggles through their own lens, thinking of their own emotions and moving through a traffic event without being swallowed up by it. For people who struggle to express their emotions, particularly in times of tragedy, this game can help them see these emotions in a different way, through the visuals and musical cues of the game.
As the girl earns new powers and moves through the puzzles, they can also see how she transcends these emotions and begins to find hope again.
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