Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Game Builder Garage is a Nintendo Switch game that takes the player through the process of creating their own video games. Guided by two sprites named Bob and Alice, the player learns how to place and activate Nodons, cute representations of game commands, effectively creating their own video games that they can save and share with others.
Game Builder Garage takes the user through the creation of several different types of games, ranging from a simple two person tag game to a racing simulator to a side scrolling space shooter. At the end of each lesson, the sprite Alice will give the player a challenge to test out their abilities for that particular level.
Alice’s information on how to perform certain actions is also available throughout each lesson so that the player can refer back to it when they get stuck or cannot remember how to make something happen within their game.
When the player finishes all of the lessons, they can use the games open creation system to make their own original games and share them with others. They can also search online for games created by other people to gain some inspiration and to play test what others have created.
Planning: Developing a systematic approach for setting and achieving goals.
When making a video game, planning is everything. The player needs to have a vision for what the game will look like, what the characters will do, and what the goal of the game will be. In order to execute all of these things simultaneously, the player needs to use their planning skills to make sure that all of the correct Nodons are being used and that they are placed in an organized way so that when things are added and the screen becomes more complex, the player will still have a clear vision of what is happening. Players who struggle with planning or seeing an end goal for a project will want to complete all of the tutorials before trying to create their own games as well as visiting Alice’s information center if they get stuck on a certain aspect of their game creation.
Self-Awareness: Caring and connecting emotionally with others.
No game is made overnight and learning to program games can come with a certain amount of frustration and confusion. Players of Game Builder Garage need to be aware of their emotions and know when they are becoming impatient or frustrated with their game creation. Taking frequent breaks or using the tutorials or Alice’s information can help make the experience fun and keep it from feeling like making games is too difficult or frustrating.
All membership plans come with full access to our entire suite of tools learning guides, and resources. Here are a few of the ones we think you’ll like the most: