Five Nights At Freddy’s

LQ: 9.25

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Brain grade: 9.1
Fun score: 9.4

Game Type: , ESRB Rating: Teen Platform/Console: , , , , , , , , LWK Recommended Age: 12+ Thinking Skills Used: ,

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Five Nights At Freddy’s is a survival horror game that takes place in a fictional children’s game center. You play as an employee who has just started their position as a night security guard. Your job is to watch over the center from 12pm to 6am and make sure that nothing is out of the ordinary. But you soon begin to hear strange noises and see spooky things on your security cameras. Through a series of answering machine messages, you discover that the animatronic animals in the game center are alive and wandering around–and they are definitely not friendly. 

The player needs to use the only three tools at their disposal, the security camera and two door lights and two locking mechanisms, to keep the animatronics at bay until 6am. The problem is that you only have a small amount of power to use between all three systems. If you run out of power before the night is over, you will be caught by Freddy and his crew and the game ends. However, if the player can last five whole nights at their job, they win the game. 

Five Nights At Freddy’s features jump scares and imagery that may not be appropriate for younger audiences. The game is rated T for Teen and Learningworks stands by this rating.


Five Nights At Freddy’s helps kids practice and improve the following skills:

Organization: Arranging and coordinating materials in order to complete a task.

Because the player needs to be constantly checking their security cameras and the doors to the office, organization is a key factor to winning this game. The player only has a finite amount of power in the office from which to draw on. This means that if you keep the security doors closed too long or leave the lights over the doors on, you can quickly run out of power and end up in the dark, exposed to the murderous animatronics. Players need to constantly check their power source and make decisions based on how much they have left to work with. Constantly checking cameras, lights above the door and monitoring the time left before morning will ensure that the player lasts beyond the first night. 

Focus: Blocking out distractions. 

The player has one major goal in the game; do not get caught by the murderous animatronic animals. In order to do this, the player must stay focused and be aware of their surroundings at all times. However, there are plenty of distractions to keep this from being an easy task. The player may hear creepy noises, unsettling music, or even see one of the animatronic animals skittering across the monitor. It is also possible to be too focused on the security cameras that another animal slipped past you and made its way right into the security office. The player needs to be able to block out all of the distractions while keeping their observation of all the cameras and doors constantly moving in order to last through the night. 

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