Element Flow is an open-thought puzzle game where the player combines different elements to create new ones. The game moves through several levels where puzzles become more nebulous and players need to be creative in their approach to the combination of elements. There are several levels to the game, moving from categories such as Animals and Nature, Magical Worlds, Technology, Foods and Drinks, etc. These levels are straightforward, asking the player to combine elements to create items such as “Penguin,” “The Internet,” “Dragons,” etc. However, there are Bonus levels where an open concept is provided and players can be more creative in their approach. For example, in the Magical Worlds level, the Bonus asks the player to “Save the Princess From a Dragon.” The player needs to combine elements together that create a solution to a problem rather than simply creating one item.
If the puzzle is complex, the player has the option of taking a hint, which is provided by watching an ad.
Elemental Flow is a free game but an ad-free option is available for purchase. This is recommended, as ads are frequent and may not be appropriate for younger children.
In order to successfully complete the puzzles, the player needs to remember what results from various combinations of elements. The player needs to remember elements from previous levels in order to complete more complicated, open-thought puzzles later on. Players who struggle with Working Memory may find it helpful to play through earlier, simpler levels a few times to make sure they remember the different element combinations before moving on to more complex levels.
Flexibility: Adapting and adjusting to changing conditions and expectations.
Element Flow requires a great deal of Flexibility as players need to adapt to changing requests of the levels of the game. Flexibility in thought is required as sometimes the puzzles ask the player to “think outside of the box” and be creative in their approach to puzzles. People who struggle with Flexibility may find working through the earlier levels provides a level of scaffolding to help them become accustomed to the mechanics of the game. Occasionally using hints can also help players see the line of thinking the game has about the combination of certain elements, which could be helpful when viewing other parts of the puzzle.
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