Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Donut County is a physics-based puzzle game where you control a hole that grows as you consume objects. The game centers around Donut County, where raccoons have moved in and taken over. One of the raccoons, BK, has been using a game he controls with his phone to create holes all over town. These holes consume all the people in town as well as their homes and all of their possessions. All of the characters are stuck in the hollow center of the Earth and need to find a way to get home. It is up to BK and his friend Mira to save Donut County from Trash King, the head raccoon.
Donut County is appropriate for all ages but requires moderate reading abilities. Younger children should play the game with someone who can read the dialogue to them. The game is available for purchase on various platforms.
Flexibility: Adapting and adjusting to changing conditions and expectations.
Each time that BK places a hole in an area, the player has different expectations for completing the puzzle. The player needs to adjust to the changing rules to swallow all of the objects successfully and move on to the next level. Players who struggle with flexibility may find that they have a harder time seeing the solutions to some of the puzzles or do not know if and when to use a tool to solve the problem. For these players, experimenting with the levels and trying different combinations of item collection can help build up flexibility skills.
Planning: Developing a systematic approach for setting and achieving goals.
Some of the levels in Donut Country require that the player takes actions in a specific order. The player needs to not only see what actions are necessary, but also the order in which they need to happen. For players who struggle with planning ahead, they may complete the tasks in the wrong order and need to start the level over or spend a longer amount of time trying to figure out the order in which they need to complete the tasks. For players who struggle with planning ahead, trying a few different approaches and noting what does and doesn’t work is a way to practice coming up with a plan for future levels.
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