Chibi Knight

LQ: 8.7


Brain grade: 8.1
Fun score: 9.2

Chibi Knight - Educational Game Review image 1
Game Type: ESRB Rating: N/A Platform/Console: LWK Recommended Age: 7+ Thinking Skills Used: ,

Armor Games

In Chibi Knight, players control a small knight on a quest to save his kingdom from the three Great Beasts. Players can build up their character’s strength by defeating the smaller monsters that populate the world, with the ultimate goal being to defeat three large “boss” monsters. Aside from battling, players can also take on side-quests, like collecting wood for villagers. Some reading skills are needed to understand the hints given by signs and characters, and there is a moderate amount of fantasy cartoon violence, but it is very unrealistic and features no blood. Due to these considerations, Chibi Knight is deemed appropriate for children ages 7 and up.

this game is good for kids who need help with:


Getting started and then maintaining attention and effort to tasks.

Chibi Knight has three main objectives -- defeating three big, tough monsters. First, though, players must navigate the land, fighting smaller foes to earn experience points to power up their character. By focusing on these smaller goals, their character gains "experience" and becomes stronger, eventually becoming powerful enough to complete the ultimate goal of overpowering the game's three boss enemies. Players focus their efforts on gaining the  sufficient amount of strength needed to take on each Great Beast. If players just get caught up exploring the game world and defeating easy foes without direction, they will not advance very far in the game.


Managing our actions, feelings and behaviors.

The seemingly nonlinear structure of Chibi Knight can frustrate some players. For example, since the path to the first boss seems wide open at the start of the game, players can be tempted to fight him straightaway. However, the first boss is substantially stronger than the knight at the start of the game, making for an almost unwinnable fight at that point. Rather than rushing straight for the boss battles, players are better served to take time to defeat weaker monsters and power up their abilities. "Grinding" levels can be a time-consuming process, but it results in a stronger character with more impressive abilities. Even after powering-up, boss battles may still take several attempts, and defeated players must restart from an earlier point in the game. Players need to manage their frustration when this happens and be patient enough to take the time needed to improve their characters so they are better prepared to complete each battle and win the game.

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