Bastion
LQ: 9.15
Recommended Age: 10+
Skills Used: Planning, Working Memory, Mathematics, Reading
Seabeard is a world-building game in the style of Farmville. In this game, the player is the grandchild of the famous pirate, Seabeard. The goal is to rebuild Seabeard’s home island and put together a crew of your own.
Along the way, the player will collect materials, farm crops, fish for sealife, and complete missions to help out people on neighboring islands. Some missions have a short-term timer, some (like ones for events) have a long-term timer, and some are open-ended.
There are also mini-games that can be played when traveling (by ship, of course) from one island to the next. The player is only given a limited number of tokens for mini-games, but they refill over time. There is also a “job” that the player can complete on a daily basis, earning more money for successive days. The crops grown also vary from day-to-day.
This game has in-app purchases. The ESRB rated Seabeard E10+ for mild or infrequent cartoon or fantasy violence. LW4K stands by this rating.
Seabeard helps kids practice and improve the following skills:
Understanding our own actions, thoughts and feelings.
The frequent use of quests in Seabeard provides a great chance for practicing the self-awareness skill of empathy. The player sees a green exclamation mark above an islanders head. The player processes that as someone needing help and goes over to see what they can do. Once receiving a quest, the player empathizes for the islanders needs and wishes by completing the requested task. Because the player gets rewarded for doing so, he or she will continue to practice the skills necessary to relate to and connect with other people's needs.
Recalling and retaining information in our minds while working.
Seabeard is a game based on "knowing" lots of people, places, and devices. If a player knows these things, he or she is able to complete quests quicker and more frequently. Because of this, Seabeard is an excellent game for practicing the working memory skills. Every time the player gets a quest, they are given the opportunity to practice following directions. They also have to remember who can help them achieve a goal or where they previously saw the needed material. In some instances, the player will even have to remember multiple steps (such as when they have to find worms to feed the chickens to get the requested eggs).
They also have to practice their visual memory. If the player can't remember which island an ingredient is on, where on that island to find it, and where the island is located, they wont be able to complete the quest. As items get more expensive to buy, completing quests (and earning rewards) becomes more and more important.
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