The Room 2

LQ: 9.95


Brain grade: 9.7
Fun score: 9.4

Game Type: ESRB Rating: N/A Platform/Console: , , , LWK Recommended Age: 9+ Thinking Skills Used: , Academic Skills Used:

iPhone iPad Steam Android

The Room 2 is a puzzle game where you, the anonymous player, are being guided along in a series of darkened rooms by a scientist’s mysterious notes. Certain portions of the room are lit up and you explore the contents of those areas in order to find keys, weights, and other small objects in order to solve puzzles. You also have access to a special optical lens that allows you to see hidden objects and words that you need to use to solve the puzzles. 

As you continue to solve the puzzles, you will unlock new rooms that lend more information to why you are here in the first place and who the mysterious scientist known as AS is.

The Room 2 is currently free with a subscription to Apple Arcade on iOS, on Steam, and Android. 

The Room 2 helps kids practice and improve the following skills:

Focus: Getting started and then maintaining attention and effort to tasks. 

In order to solve the puzzles in The Room 2, the player needs to use their focusing skills and pay attention to clues they are receiving in the environment. For example, notes that the player finds may contain information about where other clues are located or have numbers or letters that might need to be entered into a combination lock. For players who struggle with Focus, they may find that they have a hard time solving the puzzles due to distractions in the environment. Hints are available to assist the player but looking at each area thoroughly before moving on can also help build the focus skills needed to solve the individual pieces of the puzzle. 

Flexibility: Adapting and adjusting to changing conditions and expectations. 

No two puzzles are the same in The Room 2, so the player needs to practice their flexibility skills by exploring the environment and coming up with possible solutions and trying them out. Players also need to be comfortable with switching between their normal vision and the special lens that allows you to see alternate dimensions layered onto the real world. For players who struggle with flexibility, they may find that they are stuck on a puzzle because they are not exploring all possible avenues in the environment. For these players, looking at everything in the room before trying to solve the puzzle and switching back and forth between viewing options will allow them to see all possible options for solving the puzzle. 

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