Star Wars: Squadrons

LQ: 9.42

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Brain grade: 9.14
Fun score: 9.7

Game Type: ESRB Rating: Teen Platform/Console: , , , , LWK Recommended Age: 12+ Thinking Skills Used: ,

Playstation 4, Playstation 5, XBox One, XBox Series, Windows PC, Steam, Epic Games

 

Star Wars Squadrons is a flight simulator set in the Star Wars Universe just after the destruction of the planet Alderaan. You play the game jumping between two pilots, one from the Empire and one from the New Republic. Each group has their own ships which sport unique abilities of their own. The player needs to navigate these ships by controlling their three balanced subsystems: Lasers, Engines, and Shields. Diverting power from one boosts the stats of another. But special ship moves can only be executed when the ship’s systems are at full balance. 

In addition to story mode, there are also multiplayer modes where the player can take part in 5 on 5 dogfights or giant fleet battles where the player needs to engage in combat while striving to complete an overarching mission objective.


Star Wars Squadrons helps kids practice and improve the following skills:

Focus: Getting started and then maintaining attention and effort to tasks.

In order for the player to complete missions successfully, they will need to use their focusing skills in several different situations. They need to pay close attention to the situation they are in to determine whether to keep their management systems balanced or to divert power from one subsystem to another. The player also needs to focus when blocking out distractions while they are flying. For players who struggle with focusing, there is an easy mode where they can practice these skills until they feel comfortable enough to move on to the advanced management systems. 

Flexibility: Adapting and adjusting to changing conditions and expectations.

In Star Wars Squadrons, the player has multiple opportunities to practice their flexibility skills. In solo mode, the player is switching back and forth between the New Republic and the Empire, and each group has their own set of unique ships. The player needs to be flexible enough to pick the right ship for the circumstances and to navigate them successfully. Because all of the ships have different abilities, the player needs to constantly adapt to successfully use the ship’s individual powers (ex: speed) while compensating for what they lack (ex: defensive shields.)

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