Mini-Guide: Marvel Hero Tales

LQ: 9.3

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Brain grade: 8.8
Fun score: 9.8

Marvel Hero Tales
Platform/Console: , , , LWK Recommended Age: Any Thinking Skills Used: , Academic Skills Used:

Marvel Hero Tales takes comic books, digital games, and choose-your-own-adventure novels and gives them both an educational and gaming flare. When the app first opens up, the user chooses their favorite Marvel character from a provided list. Once they have made their choice of character the user also gets to choose a storyline/comic to explore.

Once these decisions have been completed, the player gets to read the story they have chosen.  Every few pages, the user is given the chance to play a short scene. They control their hero and interact with objects and people.

Every so often, the user interacts with a character and a sentence and some words pop up. The user chooses the words they want and puts them in the sentence. The user then has to match their chosen words to their definition. If they are correct, the story advances.

Marvel Hero Tales has in-app purchase available. The ESRB rated it E for Everyone


Marvel Hero Tales helps kids practice and improve the following skills:

Self-AwarenessMarvel Hero Tales

Understanding our own actions, thoughts and feelings.

While most games have some aspect of being self-aware (through being aware of the main character’s, or “self’s”, surroundings), this game also practices being aware of and expressing thoughts and feelings. Every time the user has to interact with a character or object in the app, the user has to practice thinking about what they want to do (attack or question, for example). Then they have to decide how they want to do it (confidently or cautiously). Finally, they have to express their thoughts by putting together a sentence. How they express these thoughts impacts what happens next. To move the game forward they have to use their self-awareness skills.

Working Memory

Recalling and retaining information in our minds while working.

This app also uses a few different working memory skills. First, it’s important that the user work on improving their forgetfulness and their visual memory by remembering where in the game they have explored. If they can’t remember where they have been, they will miss out on tokens that give them new skills, or they may miss out on story locations. They also have to work on improving forgetfulness by remembering what words mean and where they make sense in a sentence, as well as what sentences they have already used. If they can’t remember these things, they could run out of moves and fail to advance the story.

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