LQ: 9


Brain grade: 9.1
Fun score: 8.8

Platform/Console: , , LWK Recommended Age: 8+ Thinking Skills Used: ,

DIY is a how-to guide that can inspire users to participate in hands-on activities outside of the app. DIY is an app for the creative-minded, where users choose from a list of do-it-yourself projects. It can motivate users to learn new skills, while at the same time introducing them to new types of projects, broadening the scope of what users are able to produce themselves. The app is highly social, allowing users to meet others who share the same interests and possess similar skills. Every member has a personal portfolio that contains samples of all of their creative DIY endeavors. There are “challenges” built into the app, where users earn skill patches (like in the boy and girl scouts) for a job well done. Skills are arranged by type, under which are successful examples of other users’ work. Video tutorials (some more helpful than others) accompany each challenge, which gives an overview of how to create each project along with a list of necessary materials. DIY is free and recommended for children ages 8 and older.

this app is good for kids who need help with:


There's are few apps that instill goal-directed persistence like DIY. In fact, the app is really in a category of it's own. Users have to play close attention to the video instructions, as they create the facsimile projects with their eye on the final project. Some tutorial are longer and more expansive than others, so users might have to sift through a few user comments to clarify instances where they get confused or overwhelmed. There is an incentive to users to finish their projects. Patches specific to the skill category (like beatmaker or clothing maker) allow other users to gauge how well their peers work. This is where the goal directed persistence skill comes into play. Including badges as a motivational tool, keeping users on track. A hands on DIY requires attention detail, sustained interest in a singular activity and drive -- all critical elements of the focus thinking skill. But the app is more than a self-guided instructional tool. It allows users to create projects of their own, making them searchable through hashtags.


Most users have specific skill sets. Some are builders, some are crafters, and others are designers. It's important that users understand where their strengths are. They should go about choosing new projects based on their familiarity with and affinity for the subject. Of course, it's important to branch out -- exploring DIY projects that are out of users' comfort zone. But it's just as important that users are aware and cognizant of the fact that they are branching out. DIY can help users hone their design strengths, while giving them a solid foundation in a skill that they are less familiar with. DIY is also a very social app. Users are encouraged to upload their own instructional video, reflecting a niche interest of their own. By commenting, sharing, liking, and participating in the social environment, users can meet other like-minded peers. Most importantly, DIY provides users with a framework for better understanding their strengths and weaknesses with certain hands on, creative activities.

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