Can Tabletop Games Improve Processing Speed?
Of course you know by now that we here at LearningWorks for Kids support the use of video games to improve processing speed in children. Though it seems fewer families […]
Of course you know by now that we here at LearningWorks for Kids support the use of video games to improve processing speed in children. Though it seems fewer families […]
Clinicians and pediatricians are often the first experts sought by parents when they have questions about their children’s mental health. Twenty years ago it required an appointment or a phone […]
What does it mean if a child is sluggish, slow to get started on homework and chores, or lacks energy to take on daily routines? Is this depression? Or are […]
Historically, disorders of executive functioning were thought to be a direct result of some form of mild brain disorder. From this perspective, activities, strategies, and training in executive skills had […]
Can playing a video game or using social media help a child to feel a sense of purpose and meaning? Can game play help an individual to practice caring skills […]
Does your child fall apart when frustrated? Avoid situations that carry the risk of failure? Children who cannot tolerate frustration often do not take on the types of challenges that […]
The most common method for treating children with ADHD is through the use of psycho-stimulant medications. Medications such as Ritalin, Adderall, and Concerta can be highly effective in reducing impulsivity […]
Assessing and diagnosing ADHD in children is a complex process that involves more than the observation of a specific number of its symptoms. Making a definitive diagnosis of ADD is […]
Dr. Randy Kulman, president of Learningworks for Kids, was recently asked to give a pre-conference presentation at the CHADD Annual International Conference on ADHD. The workshop–directed to clinicians, educators and […]
Consider the definition of frustration: the feeling of being upset or annoyed, especially because of an inability to change or achieve something; an event or circumstance that causes one to […]
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