Put It Away

LQ: 8.0


Brain grade: 9.0
Fun score: 7.0

Platform/Console: LWK Recommended Age: 4+ Thinking Skills Used: ,

Put It Away is an app for the iPad that helps users recognize and practice their organizational skills by mimicking real life chores. Users are presented with a photo of a room containing various objects scattered throughout, such as CDs, toys, blankets, or cups. Put It Away encourages users to think about the best place to put each item away , helping them learn to maintain a neat living space in a fun and educational way. Put It Away is a great tool for any child with a learning disability who may have problems staying focused and organized for chores, but Put It Away is particularly recommended for kids with ASD. This app is easy-to-use and appropriate for anyone ages 4-10 years old.



Arranging and coordinating materials in order to complete a task.

Success in Put It Away is based on cleaning different rooms by arranging items into their proper places. Users must determine the logical storage place for an assortment of items from trash, to books and CDs. This app is an excellent tool for parents of children who have difficulty with organizing their bedrooms, workspace, or family areas in the home. A key feature of Put It Away is the ability to use photographs taken with the iPad. This feature allows users to photograph their own homes and even different household objects in order to practice using a personalized environment.

Working Memory

Recalling and retaining information in our mind while working.

Put It Away can help users exercise their Working Memory thinking skill by teaching them the proper storage locations for household items. Recalling what each item is used for and where to place it requires users to employ working memory. By photographing rooms and items within their own homes, users can practice good housekeeping and organizational skills in a familiar environment, furthering helping them to translate the time they've spent practicing to real world application. Put It Away can also help users recognize trends across similar items in different rooms and environments. For example, empty cups will generally always be disposed in trashcans, while books will be stored on a bookshelf.

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