Social-Emotional Skill Development: Self-Control

Social-Emotional Skills: Self-Control

Students will develop their social-emotional abilities by participating in an online curriculum with a group of peers. They will apply these skills using digital games and applications while relating to activities in school, at home and other extracurricular activities.


In this session, our Executive Functioning Technology Coaches (EF Coaches) and our LW4K Explorers will dive into the thinking skill of Self-Control. What is Self-Control? How do we use self-control our every day lives? How can we strengthen our self-control skills?

Learn More about Self-Control

In-session Game: NoNo Islands

In NoNo Islands, our Explorers will join an expedition to find lost treasures! Guarding those treasures are a number of obstacles, including the NoNos and their army of creatures. Explorers will have to use their self-control skills to avoid certain obstacles!  After learning the basic features of the game, all of our LW4K Explorers will be able to hop into their own NoNo Islands game to individually explore for about ten minutes with the EF Coaches checking in to answer any questions or provide help if it is needed.

In-session App: Smiling Mind

For this session’s digital application,  we will learn about mindfulness through the app Smiling Mind. Mindfulness is a great, evidence-based approach to self-control. After introducing the app, we will explore how your child can personalize their Smiling Mind profile to fit their needs. Together, we will complete a three-minute mindfulness exercise.

Games and Apps Used in this Workshop

Workshop Schedule

To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button.  If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.

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Workshop Activities

The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.

  • Detect

    Detect or identify when and where they are using thinking skills in video game play.

    EF Coaches will challenge Explorers to determine when they are using self-control on their quest to find the treasure in NoNo Island. Additionally, EF Coaches will explain how mindfulness is related to self-control in the app of the day, Smiling Mind.

  • Reflect

    Reflect or consider how the thinking skills used during gameplay helps them to achieve their goals.

    At the end of the session, Explorers will be posed with questions, such as: What did you learn today during the activity? How can you translate your skills in the game to other areas of your life, such as school, home, and extracurricular activities?

  • Connect

    Connect or apply game-based thinking skills to real-world activities.

    As a follow-up to today’s session, Explorers will be asked to explore the app Smiling Mind to become more familiar with it’s features. Check out our Follow-Up activity below!

Follow-Up Activities

Practice your self-control skills in Smiling Mind

A great place to start is by using Smiling Mind’s “Bite Size” meditations, designed to be approximately 3 minutes long. We encourage parents to participate in these mindfulness activities with their child as we understand that adults could also use some time to de-stress! Below is the instructions to find the two “Bite Size” lessons we recommend; however, you are welcome to explore options for your child’s age group and/or interests.

In the app, please follow this path to finding the recommended mindfulness sessions

  1.  All programs
  2.  – Youth Programs
  3. – – Bite Size

Then choose either one of the three-minute options below:

  • Exploring Thoughts
  • Three Minute Body Scan

Check our our Smiling Mind app showcase for more information.