Building Time Management with Games & Apps: Lightbot & Wunderlist

Building Time Management with Games & Apps: Lightbot & Wunderlist

In this workshop, our expert LearningWorks Live Instructors team up with kids to learn and play games and apps to improve their Time Management skill.

Today’s Activity: Lightbot: Code Hour & Wunderlist

For this session of LearningWorkForKids’s Time Management Workshop, our LearningWorks Live Instructors and our new Learning Works For Kids Explorers will be exploring the introduction of the thinking skill Time Management.

We will start with the basics: What is Time Management? How can it be used? What video games challenge you to use your Time Management skills? How so?

Let’s learn more about Time Management together!

Learningworks Time Management Guide

This week we will focus on the side of time management that deals with efficient planning and preparation.

Game of the day: Lightbot: Code Hour

Then it’s Game time! We’ll start off by watching a demonstration about the basics of how to play Lightbot: Code Hour and discussing what our Learning Works For Kids Explorers can learn from the game.

Lightbot: Code Hour Learningworks Guide

After the demonstration, it’s time to play! All of our Learning Works For Kids Explorers will be able to hop into their own Lightbot: Code Hourgame and individually explore for approximately ten minutes with the LearningWorks Live Instructors checking in to answer any questions or provide help if it is needed.

Reflection / Whiteboard Activity

Whiteboard activities include group discussions, polls, and more!

LearningWorks Live Instructors and Explorers will discuss the Whiteboard Activity. What was your experience like? How did you use your Time Management skills to complete the task? What was challenging?

Explorers will be posed with questions, such as: What did you learn today? How can you translate your Time Management skills to other areas of your life?

App of the day: Wunderlist

With Wunderlist, users create tasks, then set a due date and reminder to keep them on track and avoid procrastination.

Assign homework.  

See the next lesson on “Follow-up activities” to learn more about how your child can practice their Time Management skills this week!

Games and Apps Used in this Workshop

Game Downloads: Lightbot: Code Hour

Android: Lightbot: Code Hour Download

Mac/IOS: Lightbot: Code Hour Download

 

App Downloads: Wunderlist

Android: Wunderlist Download

Mac/IOS: Wunderlist Download

Workshop Schedule

To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button.  If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.

thu15aug6:00 pm7:00 pmBuilding Time Management with Games & Apps: Lightbot & Wunderlist6:00 pm - 7:00 pm EST 12 Spots remaining

thu12sep6:00 pm7:00 pmBuilding Time Management with Games & Apps: Lightbot & Wunderlist6:00 pm - 7:00 pm EST 12 Spots remaining

Other Workshops in this Series

tue23jul7:00 pm8:00 pmTime Management Skills: Staying calm under time pressure7:00 pm - 8:00 pm EST 11 Spots remaining

tue30jul7:00 pm8:00 pmBuilding Time Management with Games & Apps: Hayday & Habitica7:00 pm - 8:00 pm EST 12 Spots remaining

tue06aug6:00 pm7:00 pmBuilding Time Management with Games & Apps: Angry Birds Go & Focus Keeper6:00 pm - 7:00 pm EST 11 Spots remaining

thu15aug6:00 pm7:00 pmBuilding Time Management with Games & Apps: Lightbot & Wunderlist6:00 pm - 7:00 pm EST 12 Spots remaining

tue20aug7:00 pm8:00 pmTime Management Skills: Staying calm under time pressure7:00 pm - 8:00 pm EST 11 Spots remaining

tue27aug7:00 pm8:00 pmBuilding Time Management with Games & Apps: Hayday & Habitica7:00 pm - 8:00 pm EST 12 Spots remaining

tue03sep6:00 pm7:00 pmBuilding Time Management with Games & Apps: Angry Birds Go & Focus Keeper6:00 pm - 7:00 pm EST 11 Spots remaining

thu12sep6:00 pm7:00 pmBuilding Time Management with Games & Apps: Lightbot & Wunderlist6:00 pm - 7:00 pm EST 12 Spots remaining

tue17sep7:00 pm8:00 pmTime Management Skills: Staying calm under time pressure7:00 pm - 8:00 pm EST 11 Spots remaining

tue24sep7:00 pm8:00 pmBuilding Time Management with Games & Apps: Hayday & Habitica7:00 pm - 8:00 pm EST 12 Spots remaining

Workshop Activities

The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.

  • Detect

    Detect or identify when and where they are using thinking skills in video game play.

    As the participants start their game play of Lightbot: Code Hour the Learningworks LearningWorks Live Instructors will help them identify how they must use time management as they Complete a serious of puzzles. While each level does not have a timer the game requires the player to move forward at a steady productive pace while planning each level.

  • Reflect

    Reflect or consider how the thinking skills used during gameplay helps them to achieve their goals.

    With a short break in the middle of game play time and a reflection at the end once the Lightbot: Code game play time runs up, we will all hop to the whiteboard and chat with one another about how we managed our time playing. The LearningWorks Live Instructors will ask time management based questions about the tasks they performed in game to see if they were efficient and used their limited time wisely to help them achieve their goals in game.

  • Connect

    Connect or apply game-based thinking skills to real-world activities.

    After that discussion about time management in Lightbot: Code Hour the LearningWorks Live Instructors will relate the tasks performed and time managed while doing so to everyday life scenarios the participants encounter outside of video games, such as in school or at home. The guides will also ask for examples from the participants and discuss as a group.

Follow-Up Activities

Activity #1

Continue trying out Wunderlist!

Homework Challenge:

Add 5 items to your to-do list. At least one of these items should be a recurring task and one of the items should have a due date 

Next week, we’ll talk about what’s on your list and explore which functions you used.