Building Time Management with Games & Apps: Lightbot & Wunderlist

Building Time Management with Games & Apps: Lightbot & Wunderlist

In this workshop, our expert LearningWorks Live Instructors team up with kids to learn and play games and apps to improve their Time Management skill.

Today’s Activity: Lightbot: Code Hour & Wunderlist

For this session of LearningWorkForKids’s Time Management Workshop, our LearningWorks Live Instructors and our new Learning Works For Kids Explorers will be exploring the introduction of the thinking skill Time Management.

We will start with the basics: What is Time Management? How can it be used? What video games challenge you to use your Time Management skills? How so?

Let’s learn more about Time Management together!

Learningworks Time Management Guide

This week we will focus on the side of time management that deals with efficient planning and preparation.

Game of the day: Lightbot: Code Hour

Then it’s Game time! We’ll start off by watching a demonstration about the basics of how to play Lightbot: Code Hour and discussing what our Learning Works For Kids Explorers can learn from the game.

Lightbot: Code Hour Learningworks Guide

After the demonstration, it’s time to play! All of our Learning Works For Kids Explorers will be able to hop into their own Lightbot: Code Hourgame and individually explore for approximately ten minutes with the LearningWorks Live Instructors checking in to answer any questions or provide help if it is needed.

Reflection / Whiteboard Activity

Whiteboard activities include group discussions, polls, and more!

LearningWorks Live Instructors and Explorers will discuss the Whiteboard Activity. What was your experience like? How did you use your Time Management skills to complete the task? What was challenging?

Explorers will be posed with questions, such as: What did you learn today? How can you translate your Time Management skills to other areas of your life?

App of the day: Wunderlist

With Wunderlist, users create tasks, then set a due date and reminder to keep them on track and avoid procrastination.

Assign homework.  

See the next lesson on “Follow-up activities” to learn more about how your child can practice their Time Management skills this week!

Games and Apps Used in this Workshop

Game Downloads: Lightbot: Code Hour

Android: Lightbot: Code Hour Download

Mac/IOS: Lightbot: Code Hour Download

 

App Downloads: Wunderlist

Android: Wunderlist Download

Mac/IOS: Wunderlist Download

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Workshop Schedule

To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button.  If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.

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Welcome to the LearningWorks  Time Management Workshop

For LearningWorks Live’s Time Management workshop you will need a Tablet, Phone, or Computer that has the ability to run Zoom and a device (can be the same one or a separate) that has access to the Google Play or Apple App store.

We recommend a pair of headphones with a mic as well. As listening to our Gamer-Guides over Zoom will be required for the session and a device where we can hear your child respond back is preferred.

Install Zoom to connect to our Session

Our Executive Functions Workshops will be powered by the online meeting software Zoom.  To download Zoom, click here. Follow the appropriate steps for your device.

If you have an Android device, download the Zoom app in the Google Play store. Open Google Play. Search for “ZOOM Cloud Meetings.” Download the application.

If you have an Apple device, download the Zoom app in the App Store. Open the App Store. Search for “ZOOM Cloud Meetings.” Download

Download the Game & App of the day!

Each one of our workshops will include a game and/or app of the day. This will be listed in the specific Session’s “Info for Parents”. We expect every child to have it downloaded and good to go beforehand to keep the session rolling smoothly. All of these apps will be available in the Google Play or Apple App stores.

Become familiar with Zoom

To join Zoom meeting: Click the link in the invitation email. A new window will pop up. Kids will be prompted to choose phone audio or computer audio; choose appropriate type for the device.

https://support.zoom.us/hc/en-us/articles/201362193-How-Do-I-Join-A-Meeting-

For students to access Whiteboard: Go to “Sharing” on top of the screen. Click on “Annotate” to be able to write/draw on Whiteboard; in this manner, all Explorers will be able to participate. If your child is accessing the Zoom meeting on a tablet, go to the lower right of the screen and click on the “pencil” icon.

Please note:  If your child abuses their Whiteboard privileges, the host will disable their ability to annotate on the Whiteboard.

To “raise your hand”: Click on “participants” at the bottom of your screen. A sidebar will pop up on the right side showing participants in the zoom meeting. Click on your own name. At the bottom of the screen, click on “raise hand.” This will allow your Learning Works for Kids hosts to know you are back on the Whitescreen after playing your game.

Information on Attendee Controls in Zoom Meeting: https://support.zoom.us/hc/en-us/articles/200941109-Attendee-Controls-in-a-Meeting

Click here for a list of Frequently Asked Questions. 

Zoom Meeting Reminders

One day before the scheduled Zoom meeting, you will receive an email with the link to the Zoom meeting for that week. The email will also serve as a meeting reminder for you and your child. Be sure to add [email protected] to your contact list to ensure that updates about our courses come to your inbox.

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Workshop Activities

The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.

[info_list font_size_icon=”24″ eg_br_width=”1″][info_list_item list_title=”Detect” list_icon=”Defaults-search”]Detect or identify when and where they are using thinking skills in video game play.

As the participants start their game play of Lightbot: Code Hour the Learningworks LearningWorks Live Instructors will help them identify how they must use time management as they Complete a serious of puzzles. While each level does not have a timer the game requires the player to move forward at a steady productive pace while planning each level.[/info_list_item][info_list_item list_title=”Reflect” list_icon=”Defaults-wechat weixin”]Reflect or consider how the thinking skills used during gameplay helps them to achieve their goals.

With a short break in the middle of game play time and a reflection at the end once the Lightbot: Code game play time runs up, we will all hop to the whiteboard and chat with one another about how we managed our time playing. The LearningWorks Live Instructors will ask time management based questions about the tasks they performed in game to see if they were efficient and used their limited time wisely to help them achieve their goals in game.[/info_list_item][info_list_item list_title=”Connect” list_icon=”Defaults-refresh”]Connect or apply game-based thinking skills to real-world activities.

After that discussion about time management in Lightbot: Code Hour the LearningWorks Live Instructors will relate the tasks performed and time managed while doing so to everyday life scenarios the participants encounter outside of video games, such as in school or at home. The guides will also ask for examples from the participants and discuss as a group.[/info_list_item][/info_list]

Follow-Up Activities

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Continue trying out Wunderlist!

Homework Challenge:

Add 5 items to your to-do list. At least one of these items should be a recurring task and one of the items should have a due date 

Next week, we’ll talk about what’s on your list and explore which functions you used.[/bsf-info-box]