Practicing Time Management: Building awareness and making lists

Practicing Time Management: Strengthening our awareness of how we spend our time

Improving Time Management skills starts by paying attention to how we already spend our time and which tasks (or distractions) dominate our day. In this workshop, our expert LearningWorks Live Instructors team up with kids to use a game and an app to practice and improve our awareness of how we spend our time and how easy it can be to do lots of things but still not get the important stuff done.

Today’s Activity: Hayday & Habitica

For this session of LearningWorkForKids’s Time Management Workshop, our LearningWorks Live Instructors and our new Learning Works For Kids Explorers will be exploring the introduction of the thinking skill Time Management.

We will start with the basics: What is Time Management? How can it be used? What video games challenge you to use your Time Management skills? How so?

Let’s learn more about Time Management together! Learningworks Time Management Guide

This week we will focus on the side of time management that deals with developing awareness of habits and tasks.

Game of the day: Hay Day

Then it’s Game time! We’ll start off by discussing the mechanics of the game.

After the video, it’s time to play! All of our Learning Works For Kids Explorers will be able to hop into their own Hay Day game and individually explore for about ten minutes with the LearningWorks Live Instructors checking in to answer any questions or provide help if it is needed.

Hay Day Learning Works Guide & Hay Day Learning Works Video

Reflection / Whiteboard Activity

Whiteboard activities include group discussions, polls, and more!

LearningWorks Live Instructors and Explorers will discuss the Whiteboard Activity. What was your experience like? How did you use your Time Management skills to complete the task? What was challenging?

Explorers will be posed with questions, such as: What did you learn today? How can you translate your Time Management skills to other areas of your life?

App of the day: Habitica 

Next up is the app of the day! The LearningWorks Live Instructors will teach the basics and how to use the app habitica!

Habitica is a mobile app for tracking kids’ habits. Users create a profile, add general habits, goals and daily tasks, and earn virtual points and gold for positive behavior.

Assign homework.  

See the “Follow-up activities” below to learn more about how your child can practice their Time Management skills this week!

Games and Apps Used in this Workshop

Game Downloads: Hay Day

Android: Hay Day Download

Mac/IOS: Hay Day Download

 

 

App Downloads: Habitica

Android: Habitica Download

Mac/IOS: Habitica Download

Workshop Schedule

To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button.  If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.

mon21oct10:00 pm10:50 pmPracticing Time Management: Building awareness and making lists 10/2110:00 pm - 10:50 pm EST 12 Spots remaining

Other Workshops in this Series

mon21oct10:00 pm10:50 pmPracticing Time Management: Building awareness and making lists 10/2110:00 pm - 10:50 pm EST 12 Spots remaining

tue29oct10:00 pm10:50 pmPracticing Time Management: working on managing distractions - 10/2910:00 pm - 10:50 pm EST 12 Spots remaining

tue05nov10:00 pm10:50 pmPracticing Time Management: putting tasks in order - 11/510:00 pm - 10:50 pm EST 12 Spots remaining

tue12nov10:00 pm10:50 pmTime Management Skills: Staying calm under time pressure - 11/1210:00 pm - 10:50 pm EST 12 Spots remaining

Workshop Activities

The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.

  • Detect

    Detect or identify when and where they are using thinking skills in video game play.

    As the participants start their gameplay of HayDay the Learningworks LearningWorks Live Instructors will help them identify how they must use time mangement as they are constructing the beginning of their farm. They will only have a limited time progress their farm as much as they can so they must be efficient and aware of the time spent playing.

  • Reflect

    Reflect or consider how the thinking skills used during gameplay helps them to achieve their goals.

    With a short break in the middle of game play time and a reflection at the end once the Hayday game play time runs up, we will all hop to the whiteboard and chat with one another about how we managed our time playing. The LearningWorks Live Instructors will ask time management based questions about the tasks they performed in game to see if they were efficient and used their limited time wisely to help them achieve their goals in game.

  • Connect

    Connect or apply game-based thinking skills to real-world activities.

    After that discussion about time management in Hayday the LearningWorks Live Instructors will relate the tasks performed and time managed while doing so to everyday life scenarios the participants encounter outside of video games, such as in school or at home. The guides will also ask for examples from the participants and discuss as a group.

Follow-Up Activities

Activity #1

Play Together:

Each student with their parent should check out our Learning Works For Kids website below. Under ‘Find games and apps’ you can search for a game with the thinking skill Time Management!

Learning Works for Kids Time Management Game List

Read the Learning works for Kids playbook on a game or app that pops out to you and try the game or app out together!

Activity #2

App: Habitica

For homework your child will explore the app we introduced at the end of todays session. They should set up a user profile and add at least three habits, goals, or tasks that you want to track.

At the beginning of next session, we will discuss which habits each student chose to track and how they used the app.