Building Time Management with Games & Apps: Angry Birds Go & Focus Keeper
In this workshop, our expert LearningWorks Live Instructors team up with kids to learn and play games and apps to improve their Time Management skill.
Today’s Activity: Angry Birds Go & Focus Keeper
For this session of LearningWorkForKids’s Time Management Workshop, our LearningWorks Live Instructors and our new Learning Works For Kids Explorers will be exploring the introduction of the thinking skill Time Management.
We will start with the basics: What is Time Management? How can it be used? What video games challenge you to use your Time Management skills? How so?
Let’s learn more about Time Management together!
Learningworks Time Management Guide
This week we will focus on the side of time management that deals with working efficiently and avoiding distractions.
Game of the day: Angry Birds Go!
It’s Game time! We’ll start off by demonstrating how to play Angry Birds Go and discussing what Explorers can learn from the game.
Angry Birds Go! Learning Works Guide
After the demonstration, it’s time to play! All of our Learning Works For Kids Explorers will be able to hop into their own Angry Birds Go! game and individually explore for about ten minutes with the LearningWorks Live Instructors checking in to answer any questions or provide help if it is needed.
Reflection / Whiteboard Activity
Whiteboard activities include group discussions, polls, and more!
LearningWorks Live Instructors and Explorers will discuss the Whiteboard Activity. What was your experience like? How did you use your Time Management skills to complete the task? What was challenging?
Explorers will be posed with questions, such as: What did you learn today? How can you translate your Time Management skills to other areas of your life?
App of the day: Focus Keeper
Gear up to explore the app Focus Keeper! Before looking into the features of the app, LearningWorks Live Instructors and Explorers will discuss the utility of the app, and other strategies for staying on task and keeping track of time!
Focus Keeper Learning Works Guide
Assign homework.
See the next lesson on “Follow-up activities” to learn more about how your child can practice their Time Management skills this week!
Games and Apps Used in this Workshop
Game Downloads:
Android: Angry Birds Go! Download
Mac/IOS: Angry Birds Go! Download
App Downloads:
Android: Focus Keeper Download
Mac/IOS: Focus Keeper Download

Workshop Schedule
To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button. If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.
Welcome to the LearningWorks Time Management Workshop
For LearningWorks Live’s Time Management workshop you will need a Tablet, Phone, or Computer that has the ability to run Zoom and a device (can be the same one or a separate) that has access to the Google Play or Apple App store.
We recommend a pair of headphones with a mic as well. As listening to our Gamer-Guides over Zoom will be required for the session and a device where we can hear your child respond back is preferred.
Install Zoom to connect to our Session
Our Executive Functions Workshops will be powered by the online meeting software Zoom. To download Zoom, click here. Follow the appropriate steps for your device.
If you have an Android device, download the Zoom app in the Google Play store. Open Google Play. Search for “ZOOM Cloud Meetings.” Download the application.
If you have an Apple device, download the Zoom app in the App Store. Open the App Store. Search for “ZOOM Cloud Meetings.” Download
Download the Game & App of the day!
Each one of our workshops will include a game and/or app of the day. This will be listed in the specific Session’s “Info for Parents”. We expect every child to have it downloaded and good to go beforehand to keep the session rolling smoothly. All of these apps will be available in the Google Play or Apple App stores.
Become familiar with Zoom
To join Zoom meeting: Click the link in the invitation email. A new window will pop up. Kids will be prompted to choose phone audio or computer audio; choose appropriate type for the device.
https://support.zoom.us/hc/en-us/articles/201362193-How-Do-I-Join-A-Meeting-
For students to access Whiteboard: Go to “Sharing” on top of the screen. Click on “Annotate” to be able to write/draw on Whiteboard; in this manner, all Explorers will be able to participate. If your child is accessing the Zoom meeting on a tablet, go to the lower right of the screen and click on the “pencil” icon.
Please note: If your child abuses their Whiteboard privileges, the host will disable their ability to annotate on the Whiteboard.
To “raise your hand”: Click on “participants” at the bottom of your screen. A sidebar will pop up on the right side showing participants in the zoom meeting. Click on your own name. At the bottom of the screen, click on “raise hand.” This will allow your Learning Works for Kids hosts to know you are back on the Whitescreen after playing your game.
Information on Attendee Controls in Zoom Meeting: https://support.zoom.us/hc/en-us/articles/200941109-Attendee-Controls-in-a-Meeting
Click here for a list of Frequently Asked Questions.
Zoom Meeting Reminders
One day before the scheduled Zoom meeting, you will receive an email with the link to the Zoom meeting for that week. The email will also serve as a meeting reminder for you and your child. Be sure to add [email protected] to your contact list to ensure that updates about our courses come to your inbox.
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Workshop Activities
The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.
As the participants start their game play of Angry Birds Go the Learningworks LearningWorks Live Instructors will help them identify how they must use time management as they race their bird to the finish. Each level of Angry birds go will have a timed objective and we will talk about what we can do to hit the timed objective each race before the fuse blows![/info_list_item][info_list_item list_title=”Reflect” list_icon=”Defaults-wechat weixin”]Reflect or consider how the thinking skills used during gameplay helps them to achieve their goals.
With a short break in the middle of game play time and a reflection at the end once the Angry Birds Go game play time runs up, we will all hop to the whiteboard and chat with one another about how we managed our time playing. The LearningWorks Live Instructors will ask time management based questions about the tasks they performed in game to see if they were efficient and used their limited time wisely to help them achieve their goals in game.[/info_list_item][info_list_item list_title=”Connect” list_icon=”Defaults-refresh”]Connect or apply game-based thinking skills to real-world activities.
After that discussion about time management in Angry Birds Go the LearningWorks Live Instructors will relate the tasks performed and time managed while doing so to everyday life scenarios the participants encounter outside of video games, such as in school or at home. The guides will also ask for examples from the participants and discuss as a group.[/info_list_item][/info_list]
Follow-Up Activities
[bsf-info-box icon=”Defaults-check” icon_size=”32″ icon_color=”#1e73be” title=”Activity #1″ pos=”left” title_font=”font_family:PT Sans|font_call:PT+Sans” title_font_size=”desktop:20px;”]Focus Keeper
Time Management is a combination of many skills. For example, not only is it important to make time to complete homework, but Explorers should be using the time set aside for homework effectively and efficiently. The Pomodoro Method is a time management tool that helps you focus on one task (NO multitasking!) for 25 minutes followed by a 5 minute break. This structure encourages Explorers to avoid distractions while working, to persevere for the full time period, and also importantly, to avoid spending too long on any one task. Furthermore, the 5-minute break is crucial for keeping minds fresh and ready to go.
For homework, your LW4K Explorer should use this app at least five times during the week. Students can set a Pomodoro timer to manage study time as well as free time, creative time, physical activity time, or time spent doing chores!
Also, Focus Keeper is not the only timer of it’s kind available, so feel free to find the one that you like best!
Mac/IOS users may like to check out Hatch
Android users may like to check out Forest[/bsf-info-box]