Let’s Play We Need to Go Deeper
This week on the LearningWorks For Kids Lets Play channel I try out the early access for Deli Interactive’s indie game We Need to Go Deeper. We Need to Go Deeper […]
This week on the LearningWorks For Kids Lets Play channel I try out the early access for Deli Interactive’s indie game We Need to Go Deeper. We Need to Go Deeper […]
Trove is a Minecraft-style, MMO (massively multiplayer online) fantasy role-playing game. The player picks a character class and then finishes quests and dungeons, fights monsters, and collects loot and materials. Much like Minecraft, Trove offers the chance to […]
Smiling Mind was designed with the help of psychologists and other health professionals to help users be more mindful. A person who is mindful is completely present in the moment and operating […]
Hey everyone! Ryan here with the newest LearningWorks for Kids Let’s Play! In this episode I try out Heroes of the Storm 2.0, the multiplayer online battle arena game from […]
When it comes to modern day parenting, screen time is the enduring buzzword. And while we can justify much of the 9 hours on average that today’s kids spend in […]
Slow processing speed and executive function disorders are two of the most common reasons children have trouble in school. While processing speed and executive functioning are two distinct neuropsychological constructs, […]
Raising kids in the digital age is a tough job. It can be difficult to parent around technology and social media. You don’t want screens to dominate your child’s life, […]
There’s a reason empathy is a buzzword these days, and it isn’t just because the world needs more kindness and understanding. For critics of the memorize-and-regurgitate style of learning, empathy […]
Cove is a new way to journal that de-emphasizes verbal expression and allows users to capture their moods and emotions through the creation of instrumental music. As the name implies, […]
All the worry about children’s screen time habits isn’t just about their brains. Experts are pointing out the health problems associated with our society’s increasingly sedentary lifestyle. But technology isn’t […]
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