Sakuna: Of Rice and Ruin

Sakuna: Of Rice and Ruin is a combination of a traditional farming simulation game mixed with a side-scrolling fighting game. In the game, the main character Sakuna is a goddess […]

LW4K Game Spotlights: Little Nightmares

Welcome to Learning Works for Kids Game Spotlights. This video series is designed to introduce you to a game and talk about the different ways that you can practice your […]

Ikai

Ikai is a first person psychological horror game where the player takes on the role of a shrine maiden in feudal Japan who is attempting to banish the evil spirits […]

Harvest Moon: Light of Hope

Harvest Moon: Light of Hope is a farming and life management simulation game. The player plays a character who is setting sail for a new life when a storm causes […]

Careers for Kids With Slow Processing Speed

The ability to scan, understand, and apply visual information efficiently is known as processing speed. It requires skills such as visual scanning, short-term visual memory, clerical motor speed, visual-motor coordination, […]

Multiversus

Multiversus is a platform fighting game where the player controls various characters from the Warner Brother universe in order to battle and emerge victorious. Each character in the game has […]

LW4K Game Spotlights: Inscryption

Welcome to Learning Works for Kids Game Spotlights. This video series is designed to introduce you to a game and talk about the different ways that you can practice your […]

Bakery Story

Bakery Story is a relatively interactive idle game where the players take on the role of the owner of their own bakery and has to run the bakery on their […]

Splatoon 3

Splatoon 3 is a 3rd person shooting game where the player is an evolved form of a squid or octopus known as Inklings or Octolings. In the game, you can […]

How to Prepare Kids with Slow Processing Speed for 21st-Century Jobs

Kim’s parents notice that she is not doing very well in her classes this year. While she seems happy and is making friends, Kim is often frustrated by the end […]