Time Management Skills: Staying calm under time pressure
In this workshop, our expert LearningWorks Live Instructors use a game and an app to help students practice staying calm while trying to complete a goal with time pressure.
Today’s Activity: Flowy & Breathe
For this session of LearningWorkForKids’s Time Management Workshop, our LearningWorks Live Instructors and our new Learning Works For Kids Explorers will be exploring the introduction of the thinking skill Time Management.
We will start with the basics: What is Time Management? How can it be used? What video games challenge you to use your Time Management skills? How so?
Let’s learn more about Time Management together!
This week we will be focusing on keeping calm when under time pressure.
Game of the day: Flowy
We will be doing a quick demo live of Flowy and then its time to play! Each child will have some individual exploration time with the game while we communicate together about the game and Time Management inside of it!
Reflection / Whiteboard Activity
Whiteboard activities include group discussions, polls, and more!
LearningWorks Live Instructors and Explorers will discuss the Whiteboard Activity. What was your experience like? How did you use your Time Management skills to complete the task? What was challenging?
Explorers will be posed with questions, such as: What did you learn today? How can you translate your Time Management skills to other areas of your life?
App of the day: Breathe
Breathe is an app that helps users practice calm and controlled breathing. We will be showcasing this app and the basics on how to use it.
See the next lesson on “Follow-up activities” to learn more about how your child can practice their Time Management skills this week!
Games and Apps Used in this Workshop
To join the live session, simply select the appropriate date and time below, then click on the Join Live Session button. If this is your child’s first Minecraft session, please make sure to view and follow our setup instructions.
Other Workshops in this Series
The LW4K method to using video games as teaching tools relies on strategic teaching principles and our approach of “Detect, Reflect, and Connect.” The purpose of the Detect, Reflect, and Connect steps is to mold the child into an active learner who becomes aware of, engaged in, and contemplative of what she is learning. These steps can enhance motivation and concentration. They also assist in extending learning beyond a particular game or technology and connecting it to the real world.